PostedonSunday, August 25, 2024
Petrick Animation Studio, whose many styles of character work we track here, lets loose with a deranged sequence for Oleg Trofim’s superhero feature film Major Grom: The Game, “bringing to life the psychologically unstable narrator-hero.”
Oleg Kulinich, director/CG supervisor at Petrick: “The new film Major Grom: The Game is based on the popular comic book universe about police major Igor Grom from Bubble Studios. Our team worked on the sequence visualizing the plan of the main villain, which plays a key role in the nearly three-hour movie.
“We wanted the visuals to look rough and wild, as if they were drawn by our main antagonist.”
“Our animation includes a lot of both classic 2D and 3D animation. The way it all comes together is largely thanks to our primary tool: the drawing program HEAVYPAINT, created by Vaughan Ling. We started by assembling everything piece by piece — character animation, background animation with camera …